Friday, 14 October 2011

MATERIAL, STRUCTURE, DETAILING brief

Retail store design

Level 5
Module: 5CTA1039
Technology 2: Detail 
Credits:  15 
Semester A
Module Leader: Alexandra Glazko
Tutor: Alexandra Glazko
Submission date:  12 January 2012



Genetic Stair by Caliper Studio




Introduction:
'Materials, structure, detailing’ focuses on the construction and how the detailing of the design is accomplished through consideration of the materials and structure required to realise the finished design project.
Brief:
In order for interior designers to make significant interventions within the construction of buildings, furniture or any spatial creation, it is necessary to have an understanding of the structural implications of any design and how materials respond to the required performance within the design. For example, the use of glass, either as a structural element or a glazing/decorative component, requires an appreciation of how glass behaves in different circumstances that can have serious implications for health and safety.
There is no substitute to actual practice for understanding materials and structure but in this project you will combine a selection of real/familiar building elements with textbook and tutorial assistance to produce detailing for proposed Retail Store Design concept (5CTA1040 Module). You will need to examine each area of proposed concept noting the structure, materials and components used in its construction. Further hand sketches and rough detail drawing should be used to develop the complete detail drawings.

Task:
You will need to deeply research materials and structure chosen for your proposed Retail store design concept. You will then be required to complete a set of drawings in VectorWorks to present  three different areas of proposed concept. Choose the scale appropriate for each detail for presentation on an A3 sheet. Details will be usually within the following range 1:1, 1:2, 1:5, 1:10 and 1:20 for clarification of the context of the detail. You must produce a plan, elevation and section for each element and include a large-scale detail – 1:1 or 1:2 for each. Oblique, isometric, assembly/exploded views may be used where necessary.


References:
Reekie, Fraser Reekie’s Architectural Drawing 
Ching, Francis D.K Building Construction Illustrated
Ching, Francis D.K, Architectural Graphics 
Porter, Tom The Architect’s Eye: Visualisation and Depiction of Space in Architecture 
Wang, Thomas C. Plan and Section Drawing
Styles, Keith Working drawings Handbook 
Weston, Richard Plans, Sections and Elevations: Key Buildings of the 20th Century
Osbourn, Derek Introduction to Building Longman
McMorrough, Julia Materials Structures Standards
Ching, Francis D.K and Binggeli, Corky Interior Design Illustrated
Kilmer, W. Otie and Kilmer, Rosemary Construction Drawings and details for Interiors
Ching, Francis D.K Architecture: Form, Space, and Order

Assessment Criteria:
  • Completion of detail drawings – hand-drawn sketches and Vectorworks   
  • Completion of A4 document on researched materials and construction
  • Showing of an understanding of drawing conventions i.e. line weights, symbols and materials hatching, and descriptive text terminology.
  • Demonstration of an ability to be resourceful and creative in using the software in the design process.
  • Demonstration of an ability to manage study time which includes attendance and commitment.
  • Quality of all submitted work in terms of its accuracy and final presentation

Submission Requirement:

·         Three A3 drawings of each of the chosen building elements with details and descriptive text.
·         Supporting sketch drawings showing your initial working out of the details.
·         A4 document showing an analysis of the materials and components


Please Note:
Failure of non-submission of this assignment results in failing the module.
All work to be saved on digital backup file! 

Please DOWNLOAD PDF version of the brief from here or check Studynet for a word format

PATTERN TO SPACE – MODULAR SYSTEM brief


Retail store design
3D Rhino sessions
VectorWorks
Adobe Photoshop
Adobe Illustrator
Adobe InDesign

Level 5
Module: 5CTA1040
Communication 3: Digital Skills 2
Credits:  15
Semester A
Module Leader: Alexandra Glazko
Tutor: Alexandra Glazko
Submission date:  12 January 2012


Daniel Piker's Folding Patterns
Romanticism Shop in Hangzhou
Lucien Pellat Finet Shop Café                                   


Introduction:
To be an effective designer today, you need tools to quickly develop your designs and accurately communicate them to everyone in the product research, development, marketing, and manufacturing or construction process. 
Rhino is an extremely capable surface modeler which can help you to achieve best results in producing 3D models and visuals.
Start with a sketch, drawing, physical model, scan data, or only an idea—Rhino provides the tools to accurately model and document your designs ready for rendering and 3D printing.

Brief:
The retail shop project is aimed at developing your knowledge and practice of Rhinoceros 3D application in design by creating a project that deals with an interior structure.
You will be given a plan of a corner retail premises on South Road, in London. Ideal shop location with lots of passing foot traffic in a popular area gives you a great opportunity to design a retail store of your dreams. You are required to consider an appropriate ‘theme of a shop’ from which to research and develop your concept, formulate the most effective retail shop design solution for your choice through sketching and 3D modeling.
Your design should have some aspect of PATTERNS influenced by organic shapes found in nature. Concept should be also based on a mix of opposites, such as contrast materials and proportions. Explore the relationship between body and space by creating a cellular structure of rhythm, repetition and sequence.


Task:
  • Use the plan provided for creating a 3D model of a space using Rhino software.
  • Work up your concept through sketch and 3D modelling
1.     Base your pattern on organic shapes found in nature
2.     Use at least two different contrasting building materials in your concept to represent your pattern. (Please refer to 5CTA1039 module)
3.     Use proportion contrast in your concept (large-small, broad-narrow, light-dark, etc.)
  • Create at least 4 high quality visuals to present your final design

Teaching Method:
Studio tutorials in Rhinoceros 3D (80%), Vectorworks, Adobe Photoshop, Adobe Illustrator and  Adobe InDesign sessions (20%)

References:
Spuybroek, Lars Research & design: the architecture of variation
Moussavi, Farshid/ López, Daniel The function of form
Iwamoto,  Lisa  Digital Fabrications: Architectural and Material Techniques
Boekel, Andrea Retail therapy: store design today
Manuelli, Sara  Design for shopping: new retail interiors
Coleman, Peter Shopping environments: evolution, planning and design
Itten, Johannes Design and Form: The Basic Course at the Bauhaus
Haeckel, Ernst Kunstformen der Natur


Assessment Criteria:
  • Completion of detail drawings – hand-drawn sketches and Rhino. 
  • Demonstration of an ability to be resourceful and creative in using the software in the design process.
  • Demonstration of an ability to manage study time which includes attendance and commitment.
  • Quality of all submitted work in terms of its accuracy and final presentation

Submission Requirement:
  • Two A2 printouts of you final retail store design including your design process at least 4 high quality renderings of your final concept
  • CD containing ALL the files (A2 boards+Rhino files)

Please Note:
Failure of non-submission of this assignment results in failing the module. 
All work to be saved on digital backup file!